Go to Main Content

.

 

HELP | EXIT

Detailed Course Information

 

Spring 2024
Jul 18, 2024
Transparent Image
Information Select the desired Level or Schedule Type to find available classes for the course.

ART 341 - Animation: Game Engine 01
This course focuses on teaching students the fundamentals of game engines. Students will learn the fundamental components and features of game engines (such as objects, inputs, movement, interactions, physics, UI, artwork, animation, sound, and more) and the terminology and theory behind them. Prerequisites: ART 210, ART 211, ART 311, and ART 315
3.000 Credit hours
3.000 Lecture hours

Levels: Undergraduate
Schedule Types: Online Fixed Times (Synch), Studio, Online (Asynchronous), Study Abroad

Art Department

Restrictions:
Must be enrolled in one of the following Levels:     
      Undergraduate
      Graduate

Prerequisites:
Undergraduate level ART 210 Minimum Grade of D- and Undergraduate level ART 211 Minimum Grade of D- and Undergraduate level ART 311 Minimum Grade of D- and Undergraduate level ART 315 Minimum Grade of D-

Return to Previous New Search
Transparent Image
Skip to top of page
Release: 8.7.2.4