Select the desired Level or Schedule Type to find available classes for the course. We would like to inform you that Self-Service Banner (Old) will be removed from MyBallState on May 9, 2025. To avoid interruptions in accessing the services you need, please transition to the updated version of Self-Service Banner as soon as possible. Thank you for your attention to this matter. |
ART 311 - Animation: 3D Modeling, Texturing, Lighting, and Rendering |
Intermediate study of 3D computer animation. Topics will include modeling, animation, surfaces, lighting, and rendering.
Prerequisite: ART 210, ART 211.
Open only to Animation majors.
3.000 Credit hours 3.000 Lecture hours Levels: Undergraduate Schedule Types: Lecture, Study Abroad, Studio Art Department Restrictions: Must be enrolled in one of the following Levels: Undergraduate Graduate Must be enrolled in one of the following Fields of Study (Major, Minor, or Concentration): Visual Arts/Animation Prerequisites: Undergraduate level ART 210 Minimum Grade of D- and Undergraduate level ART 211 Minimum Grade of D- |
Return to Previous | New Search |