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Detailed Course Information

 

Spring 2025
Feb 05, 2025
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Information Select the desired Level or Schedule Type to find available classes for the course.

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ART 342 - Animation: Game Engine 02
This course builds on the ART 341 course and focuses on teaching students the intermediate functions of game engines. Students will learn the intermediate components and features of game engines and the terminology and theory behind them. By the end of the course, the students will build a small game from scratch. Prerequisite: ART 341
3.000 Credit hours
3.000 Lecture hours

Levels: Undergraduate
Schedule Types: Lecture, Study Abroad, Online Fixed Times (Synch), Studio, Online (Asynchronous), Experiential

Art Department

Restrictions:
Must be enrolled in one of the following Levels:     
      Undergraduate
      Graduate

Prerequisites:
Undergraduate level ART 341 Minimum Grade of D-

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