Go to Main Content

.

 

HELP | EXIT

Detailed Course Information

 

Spring 2025
Mar 13, 2025
Transparent Image
Information Select the desired Level or Schedule Type to find available classes for the course.

We would like to inform you that Self-Service Banner (Old) will be removed from MyBallState on May 9, 2025. To avoid interruptions in accessing the services you need, please transition to the updated version of Self-Service Banner as soon as possible. Thank you for your attention to this matter.

CS 390 - Game Studio Pre-Production
Explore the pre-production process of videogame development by investigating technical, artistic, feasibility, and methodological aspects. Rapidly prototype videogame ideas in order to discover practicable concepts. Form multidisciplinary teams to build a publicly showcased vertical slice. Prerequisite: CS 215 or CS 315 (it is strongly recommended that computer science majors complete CS 315 prior to enrolling in this course)
3.000 Credit hours
3.000 Lecture hours

Levels: Undergraduate
Schedule Types: Lecture, Online Fixed Times (Synch), Studio, Online (Asynchronous), Study Abroad

Computer Science Department

Restrictions:
Must be enrolled in one of the following Levels:     
      Undergraduate
      Graduate

Prerequisites:
Undergraduate level CS 215 Minimum Grade of D- or Undergraduate level CS 315 Minimum Grade of D-

Return to Previous New Search
Transparent Image
Skip to top of page
Release: 8.7.2.4