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Fall 2023
Dec 02, 2024
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Information Select the Course Number to get further detail on the course. Select the desired Schedule Type to find available classes for the course.

CS 390 - Game Studio Pre-Production
Explore the pre-production process of videogame development by investigating technical, artistic, feasibility, and methodological aspects. Rapidly prototype videogame ideas in order to discover practicable concepts. Form multidisciplinary teams to build a publicly showcased vertical slice. Prerequisite: CS 215 or CS 315 (it is strongly recommended that computer science majors complete CS 315 prior to enrolling in this course)
3.000 Credit hours
3.000 Lecture hours

Levels: Undergraduate
Schedule Types: Lecture, Online Fixed Times (Synch), Studio, Online (Asynchronous), Study Abroad

Computer Science Department


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